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he wants a nova.... he can use immolation if its only for damage... but if he wants slow he must use this and if he wants it to hit only one random target then the trigger is needed though he need to change the last group...
Solution #1: Create a trigger: (this version leaks)
Frost Nova Interval
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Set FrostNovaUnitGroup = (Units in (Playable Map Area) matching ((Level of Frost Nova Passive for (Matching Unit) greater than or equal to 1))
Unit Group - Pick every unit in FrostNovaUnitGroup and do (All actions)
Loop - Actions
Unit - Create 1 dummy for (Owner of (Picked Unit)) at (Position of (Picked Unit)) facing (Random angle)
Unit - Set level of Frost Nova for (Last Created Unit) to (Level of (Frost Nova Passive for (Picked Unit))
Unit - Add a 1.00 second Force of Nature expiration timer to (Last Created Unit)
Set dummy = (Last Created Unit)
Unit - Create 1 vulnerableDummy for Neutral Hostile at (Position of (Picked Unit)) facing (Random angle)
Unit - Order dummy to Undead Lich - Frost Nova (Last Created Unit)
I know this trigger leaks but fix it yourself.
Several Points:
-Frost Nova is a unit spell given to the dummy unit modified to your needs. It effects enemy units in AOE so it fits you well.
-Dummy units are invisible (including shadow) and have the locust ability
-vulnerableDummy has 1 HP and is also invisible (including shadow) BUT IT DOES NOT HAVE LOCUST.
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