hello guys,
i've been a long time visitor of hiveworkshop.com although i never actively participated in these forums myself. I'm a big fan of orpg maps and i have been toying around with the editor for a long time, but recently i have begun a more serious attempt to make an rpg map of myself.
however i've ran into a big problem: i am a total novice at JASS, and i ran into a trigger that i want to make, that cannot be done with just GUI. Since JASS seems to be a reaaaaally complex codelanguage (for a novice like me anyway) and since i already mastered GUI, i am not really eager to start learning JASS.
Is there any way i can enhance the GUI options of the trigger editor by means of an unofficial patch or mod or something of the sorts? that would be the perfect solution to me.
also, could an experienced JASS codewriter translate this into JASS(or something like this)? its not possible to make this in GUI alone (in my version of the editor anyway):
events:
a unit takes damage
conditions:
Actions:
Create floating text that reads (string((damage taken))) above (unit taking damage) with Z offset 100.00 using fontsize 10.00, color (100%(red),0%,0%) and 0.00% transparancy
change hight of (last created floating text) to 250 over 5 seconds
Change the lifespan of (last created floating text) to 5 seconds
Change the fading age of (last created floating text) to 3 seconds
any help would be greatly apprieciated
i've been a long time visitor of hiveworkshop.com although i never actively participated in these forums myself. I'm a big fan of orpg maps and i have been toying around with the editor for a long time, but recently i have begun a more serious attempt to make an rpg map of myself.
however i've ran into a big problem: i am a total novice at JASS, and i ran into a trigger that i want to make, that cannot be done with just GUI. Since JASS seems to be a reaaaaally complex codelanguage (for a novice like me anyway) and since i already mastered GUI, i am not really eager to start learning JASS.
Is there any way i can enhance the GUI options of the trigger editor by means of an unofficial patch or mod or something of the sorts? that would be the perfect solution to me.
also, could an experienced JASS codewriter translate this into JASS(or something like this)? its not possible to make this in GUI alone (in my version of the editor anyway):
events:
a unit takes damage
conditions:
Actions:
Create floating text that reads (string((damage taken))) above (unit taking damage) with Z offset 100.00 using fontsize 10.00, color (100%(red),0%,0%) and 0.00% transparancy
change hight of (last created floating text) to 250 over 5 seconds
Change the lifespan of (last created floating text) to 5 seconds
Change the fading age of (last created floating text) to 3 seconds
any help would be greatly apprieciated