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Cam Lock
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Events
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Unit - A unit enters SampleReg <gen>
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Time - Every 0.03 seconds of game time
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Conditions
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((Entering unit) is A Hero) Equal to True
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Actions
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Camera - Lock camera target for (Owner of (Entering unit)) to (Entering unit), offset by (0.00, 0.00) using Default rotation
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-------- - --------
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Camera - Set (Triggering player)'s camera Distance to target to 1000.00 over 0.10 seconds
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Camera - Set (Triggering player)'s camera Angle of attack to 345.00 over 0.10 seconds
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Camera - Set (Triggering player)'s camera Height Offset to 100.00 over 0.10 seconds
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Camera - Set (Triggering player)'s camera Rotation to (Facing of (Entering unit)) over 0.10 seconds
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And Does it work for
