- Joined
- Jan 12, 2011
- Messages
- 1,537
Alright so i got a trigger that once you research an upgrade it adds 15 to both Dark green and Yellow's income (Gold per minute), it also enables 2 portals.
The thing is once any of those 2 portals die each one triggers a separate trigger that reduces both Dark Green and Yellow's gold income by 15.
However when 1 dies it triggers both triggers and ends up reducing both of their income by 30.
Here are the triggers:
The thing is once any of those 2 portals die each one triggers a separate trigger that reduces both Dark Green and Yellow's gold income by 15.
However when 1 dies it triggers both triggers and ends up reducing both of their income by 30.
Here are the triggers:
-
Build
-

Events
-


Unit - The Great Forge 2300 <gen> Finishes research
-
-

Conditions
-


(Researched tech-type) Equal to (==) Ironforge-Stormwind Railway (Human)
-
-

Actions
-


Set Ironforge = (Center of Ironforge <gen>)
-


Set Stormwind = (Center of Stormwind <gen>)
-


Set PlayerGold[5] = (PlayerGold[5] + 15)
-


Set PlayerGold[11] = (PlayerGold[11] + 15)
-


Game - Display to (All players) the text: The Dwarves of Iron...
-


Neutral Building - Set Deeprun Tram 0037 <gen> destination to Ironforge
-


Neutral Building - Set Deeprun Tram 2435 <gen> destination to Stormwind
-


Neutral Building - Enable Deeprun Tram 0037 <gen>
-


Neutral Building - Enable Deeprun Tram 2435 <gen>
-


Unit - Change ownership of Deeprun Tram 0037 <gen> to Player 11 (Dark Green) and Change color
-


Unit - Change ownership of Deeprun Tram 2435 <gen> to Player 5 (Yellow) and Change color
-


Unit - Make Deeprun Tram 0037 <gen> Vulnerable
-


Unit - Make Deeprun Tram 2435 <gen> Vulnerable
-


Custom script: call RemoveLocation(udg_Ironforge)
-


Custom script: call RemoveLocation(udg_Stormwind)
-


Trigger - Turn off (This trigger)
-
-
-
Death 1
-

Events
-


Unit - Deeprun Tram 2435 <gen> Dies
-
-

Conditions
-

Actions
-


Trigger - Turn off Death 2 <gen>
-


Set PlayerGold[5] = (PlayerGold[5] - 15)
-


Set PlayerGold[11] = (PlayerGold[11] - 15)
-


Neutral Building - Disable Deeprun Tram 0037 <gen>
-


Trigger - Turn off (This trigger)
-
-
-
Death 2
-

Events
-


Unit - Deeprun Tram 0037 <gen> Dies
-
-

Conditions
-

Actions
-


Trigger - Turn off Death 1 <gen>
-


Set PlayerGold[5] = (PlayerGold[5] - 15)
-


Set PlayerGold[11] = (PlayerGold[11] - 15)
-


Neutral Building - Disable Deeprun Tram 2435 <gen>
-


Trigger - Turn off (This trigger)
-
-



