- Joined
- Sep 12, 2006
- Messages
- 31
Someone could help me optimizing triggers in my map and cleaning leaks.
My trigers for waves of enemy are like this:
Wave1
Thanks to ones who reply and help.
My trigers for waves of enemy are like this:
Wave1
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Time - Elapsed game time is 65.00 seconds
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Unit - Create 28 Ghoul for Neutral Hostile at (Center of Evil Gate Area <gen>) facing Default building facing degrees
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Unit - Create 1 Libertadores for Neutral Hostile at (Center of Evil Gate Area <gen>) facing Default building facing degrees
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Unit - Create 12 Nelfamide for Neutral Hostile at (Random point in videno <gen>) facing Default building facing degrees
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Game - Display to (All players) the text: First Wave: Ghoul G...
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Wait 45.00 seconds
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Unit - Create 26 Ghoul for Neutral Hostile at (Center of Evil Gate Area <gen>) facing Default building facing degrees
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Unit - Create 15 Nelfamide for Neutral Hostile at (Random point in videno <gen>) facing Default building facing degrees
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Unit - Create 2 Libertadores for Neutral Hostile at (Center of Evil Gate Area <gen>) facing Default building facing degrees
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Wait 41.00 seconds
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Unit - Create 28 Ghoul for Neutral Hostile at (Center of Evil Gate Area <gen>) facing Default building facing degrees
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Unit - Create 1 Death Knight for Neutral Hostile at (Center of Evil Gate Area <gen>) facing Default building facing degree
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Trigger - Turn off (This trigger)
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Unit - A unit owned by Neutral Hostile Dies
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(Unit-type of (Triggering unit)) Equal to Death Knight
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Player Group - Pick every player in (All players controlled by a User player) and do (Player - Add ((9000 / Kills[(Player number of (Picked player))]) + 100) to (Picked player) Current gold)
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Game - Display to (All players) the text: 2nd Wave Approachin...
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Wait 22.00 seconds
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Unit - Create 34 Serpentino for Neutral Hostile at (Center of Evil Gate Area <gen>) facing Default building facing degrees
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Unit - Create 2 Mountain Giant for Neutral Hostile at (Center of Evil Gate Area <gen>) facing Default building facing degrees
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Unit - Create 12 Nelfamide for Neutral Hostile at (Random point in videno <gen>) facing Default building facing degrees
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Unit - Create 6 Libertadores for Neutral Hostile at (Center of Evil Gate Area <gen>) facing Default building facing degrees
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Wait 41.00 seconds
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Unit - Create 33 Serpentino for Neutral Hostile at (Center of Evil Gate Area <gen>) facing Default building facing degrees
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Unit - Create 4 Samaritan for Neutral Hostile at (Center of Evil Gate Area <gen>) facing Default building facing degrees
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Unit - Create 1 Lich for Neutral Hostile at (Center of Evil Gate Area <gen>) facing Default building facing degrees
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Trigger - Turn off (This trigger)
Thanks to ones who reply and help.