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Golden
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Events
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Time - Elapsed game time is 5.00 seconds
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Conditions
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Actions
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Countdown Timer - Start GoldenInvasionT as a Repeating timer that will expire in 1500.00 seconds
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Set GoldenInvasionT = (Last started timer)
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Countdown Timer - Create a timer window for GoldenInvasionT with title Invasao Dourada
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Set GoldenInvasion = (Last created timer window)
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Countdown Timer - Show GoldenInvasion
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GoldenSpawn
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Events
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Time - GoldenInvasionT expires
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Conditions
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Actions
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Set GoldenRandom = (Random real number between 1.00 and 3.00)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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GoldenRandom Equal to 1.00
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Then - Actions
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Unit - Create 1 Golden Dragon for Neutral Hostile at (Center of Region 052 <gen>) facing (Random real number between 0.00 and 360.00) degrees
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Unit - Create 1 Golden Dragon for Neutral Hostile at (Center of Region 051 <gen>) facing (Random real number between 0.00 and 360.00) degrees
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Unit - Create 1 Golden Dragon for Neutral Hostile at (Center of Region 050 <gen>) facing (Random real number between 0.00 and 360.00) degrees
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Game - Display to (All players) for 30.00 seconds the text: A Invasão dos mons...
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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GoldenRandom Equal to 2.00
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Then - Actions
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Unit - Create 1 Golden Dragon for Neutral Hostile at (Center of Region 056 <gen>) facing (Random real number between 0.00 and 360.00) degrees
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Unit - Create 1 Golden Dragon for Neutral Hostile at (Center of Region 057 <gen>) facing (Random real number between 0.00 and 360.00) degrees
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Unit - Create 1 Golden Dragon for Neutral Hostile at (Center of Region 058 <gen>) facing (Random real number between 0.00 and 360.00) degrees
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Unit - Create 1 Golden Dragon for Neutral Hostile at (Center of Region 059 <gen>) facing (Random real number between 0.00 and 360.00) degrees
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Game - Display to (All players) for 30.00 seconds the text: A Invasão dos mons...
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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GoldenRandom Equal to 3.00
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Then - Actions
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Unit - Create 1 Golden Dragon for Neutral Hostile at (Center of Region 054 <gen>) facing (Random real number between 0.00 and 360.00) degrees
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Unit - Create 1 Golden Dragon for Neutral Hostile at (Center of Region 053 <gen>) facing (Random real number between 0.00 and 360.00) degrees
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Unit - Create 1 Golden Dragon for Neutral Hostile at (Center of Region 055 <gen>) facing (Random real number between 0.00 and 360.00) degrees
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Game - Display to (All players) for 30.00 seconds the text: A Invasão dos mons...
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Else - Actions
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Unit - Create 1 Golden Lizard King for Neutral Hostile at (Center of Region 041 <gen>) facing (Random real number between 0.00 and 360.00) degrees
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Unit - Create 1 Golden Lizard King for Neutral Hostile at (Center of Region 043 <gen>) facing (Random real number between 0.00 and 360.00) degrees
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Unit - Create 1 Golden Lizard King for Neutral Hostile at (Center of Region 042 <gen>) facing (Random real number between 0.00 and 360.00) degrees
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Unit - Create 1 Golden Tentalos for Neutral Hostile at (Center of Region 044 <gen>) facing (Random real number between 0.00 and 360.00) degrees
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Unit - Create 1 Golden Tentalos for Neutral Hostile at (Center of Region 045 <gen>) facing (Random real number between 0.00 and 360.00) degrees
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Unit - Create 1 Golden Tentalos for Neutral Hostile at (Center of Region 046 <gen>) facing (Random real number between 0.00 and 360.00) degrees
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Unit - Create 1 Golden Ice Giant for Neutral Hostile at (Center of Region 048 <gen>) facing (Random real number between 0.00 and 360.00) degrees
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Unit - Create 1 Golden Ice Giant for Neutral Hostile at (Center of Region 049 <gen>) facing (Random real number between 0.00 and 360.00) degrees
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Unit - Create 1 Golden Ice Giant for Neutral Hostile at (Center of Region 047 <gen>) facing (Random real number between 0.00 and 360.00) degrees
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