[SD/Modeling] Need help about uv mapping

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Hi friends✋
I have a question, how can move tc color in middle like town hall?
 

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I can explain it to you :)

He basically took the old wrap, put the middle vertexes of the roof at the end of that texture, then placed the vertexes at the end/right side of the roof right back where the wrap starts so it uses the same texture twice but mirrored, something like this:
WrapExplain.png

1 is the starting point of the wrap, 2 is the middle and 3 is the end, I think that's clear enough, let me know if it isn't.
Ofc correct me if I'm wrong @Kuzakani but that's how it's usually done.

Btw you should probably move the wrap around some 'cause horizontally it's okay but vertically the roof looks badly stretched imo
 
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