Ok. When it is released I give my review from chapter 1. And maybe from proglugue if needed.Chapter I is in the works. As I am working on this project alone, and I have limited free time as a college student, the release may take a while; however, rest assured that it is being produced as we speak.
Keep an eye out in the thread (http://www.hiveworkshop.com/forums/f202/nameless-one-orcs-sage-single-player-rpg-104890/) for additional information and screenshots.
I can tell you that Chapter I utilizes a Lordaeron Winter tileset.
You play Diablo series?Hello all, this is my first post here and hope I can be of assistance.
Anyway, Campaign Details:
-Characters (Personalities, etc [Favorite is Templar so far])
-Locations (Meat Locker is one example)
-Story (As of current)
-Essence System (Aren't they using that in Diablo 3?)
-Loss of memory and the subject must find the past and future storyline, just added to an Orc.
-The extra bag space doesn't work. (Pressing ESC)
Overall, this is an excellent campaign! Sure, the orc may have no memory, but I don't care! Go forth Nameless, find your destiny!
You are just like me. (I mean you do things like me when I'm creating a map, howerer, always my maps fail. )@ Mechmap: You're going to have to follow along with the story to find out the answers to your questions
@ Code Lyoko: I tend to go in that order, but I also like to do things my way. Generally, I focus on a particular section of terrain first, then I may do some of the basic triggers and functions. If I get bored of doing that, I go and design some of the more fun things, such as heroes and items. Overall, though, I tend to complete terrain first and then the rest of the stuff. The main reason only 10% of the terrain is finished is because I am at home on break, and this computer cannot really handle Warcraft 3 all that well, so I cannot work on the map itself.
In case anyone's still following.
It's about 80% done. I have a small area to finish terraining - about 1/6 of the map. Then I'll throw in the triggers and units for that area, sprinkle some flavor items and sidequests, and test it. Then, finally, the long delayed Chapter I will be released, this I can guarantee.
END OF THE SUMMER, at the latest, unless something gets in my way.