Moderator
M
Moderator
14:44, 25th Feb 2009
LiOneSS:okay, you decided not to redo it. But you need to recalculate the normals of the model to solve the lil shading issue the model has. (Convert the model to mdl, open it in the vertex modifier, and then go to Tools>Recalculate normals, save, convert to mdx, update your model Do it ASAP and then PM me.)
Changes made, resource approved.
LiOneSS:
Changes made, resource approved.