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[Spell] My trigger fails to pick a unit

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Level 6
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Dec 31, 2017
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138
A wrote a simple (as I thought) trigger, that was expected to add some Ice Novas during Blizzard.

I'm creating 2 dummies that periodicaly cast Ice Novas at enemies at cast point.

Now I need to stop Ice Novas from being casted as soos as AM stops casting Blizzard.
I decided to simply remove dummies from target point:
kEy8kZczQKG-COvuitPRHA.png


I can see the red ping — position is read correctly — but I dont see the blue ping.

How can it be?
 
Level 15
Joined
Mar 25, 2016
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Units with the locust ability are not picked by "units within range/region". I assume this is the case, because it is a dummy unit.
You can either add the dummies to a dummy group when you create them (recommended) or use other group enumerations like units owned by player.
 
Level 6
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Dec 31, 2017
Messages
138
Oh much thanks!

I've removed Locust ability from Dummy (Blizzard) and it worked. Surprisingly well actually, I still cannot detect these units in the game.

But I'll use one of your methods for convinience.
 
Level 6
Joined
Dec 31, 2017
Messages
138
Units with the locust ability are not picked by "units within range/region". I assume this is the case, because it is a dummy unit.
You can either add the dummies to a dummy group when you create them (recommended) or use other group enumerations like units owned by player.
By the way, should I remove dummy from Dummy_Group in the first place or just straightforwardly remove it from the game?
 
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