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My new WIP's

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Level 14
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Since my last playable terrain got dumped for being too random (after looking it from 1000 different angles) I decided to try to make a short campaign star wars style.

Here is some work in progress on the first map.

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Level 14
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Oct 6, 2008
Messages
759
Well I got them in various Folders over the years and just recently I started packing them up into categories. You won't believe what stuff I found over that period. Models and SFX extinct from ages...


Erm. Anyway the stones and the trees I am pretty sure are from World of Warcraft. All else is freshly downloaded from the hive, mostly.
 
Level 6
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pretty good idea and the doodads (the generator is doodad art right) look very nice. i dont like the stones to much i would use some with a better texture.

+rep for this nice work
 
Level 14
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pretty good idea and the doodads (the generator is doodad art right) look very nice. i dont like the stones to much i would use some with a better texture.

+rep for this nice work

Thank you.

The stone texture is actually quite a good quality but the fog combined with me running the game on low settings in the editor makes it look worse than it is.
 
Level 30
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The terrain is very nice. It is not flat and also not empty but only what I notice bad is the Green fog is too heavy.... maybe ligthen it up a bit so the background can be seen a little bit. But overall, this is a masterpiece terrain, +2 REP!
 
Level 34
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Crop your photos. It takes like 5 seconds. Also there is an option you can use so that the 'game camera settings' doesn't appear. I can't recall how, but you use other view settings.
 
Level 14
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Oct 6, 2008
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Crop your photos. It takes like 5 seconds. Also there is an option you can use so that the 'game camera settings' doesn't appear. I can't recall how, but you use other view settings.

Well this is not a terrain showcase or something. Raw editor data includes minimap. And I am finally done with this one.

Next update will be from Chapter 2: Space battle.
 
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