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My models don't have image on the game

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Level 5
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Oct 3, 2008
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104
use custom path for the model's texture, which should be given with the model in a notepad, or the path is given in the page where the model download is hosted at, otherwise search hive tools for a texture pather to detect the texture path
 
Level 11
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how I export models in the world editor?
I followed it tutorial, any more I did not get

I speach Portugease, phallus portuguease also would thank to tell me to him in portuguese, more ingles I also understand

is not my warcraft in the briefcase archives of programs, it will be that it is therefore?
I followed everything and even so it did not give right

EDIT1:
"You must make the file path correct, sounds like you just left the War3Imported/ there, the path are on the site where you downloaded the model, or at least the ones here at the hive."
I have make the prth corrected(I think):
-->C:\Adolfo Gabriel\Warcraft\Models\LichKingArthas\arthas helm.blp
-->C:\Adolfo Gabriel\Warcraft\Models\LichKingArthas\LichKing_Arthas.blp
but not works
I spech portuguese to

EDIT2:
have any program to import in the archives automatically, or that it make easy that?
 
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Level 18
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To export models that already got imported in the Import Manager before, simply right-click the file and click on 'Export File...'.

If you want to export a model made by blizzard, you need the Warcraft III Viewer, which you can download in the Tools section (link in the upper-left corner of the browser). There you search the .MPQ file (in the Treeview) for the model you want to export. Right-click the model and choose 'Extract MDX...'. Choose a location to export it to, and tah-dah: You have your model exported.
 
Level 11
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yes, I make this, but I don't serch one xx.MDX
but i go in local discs and the arthas if helm has appeared, I extract, but not works, I to wite:
C:\Adolfo Gabriel\Warcraft\Models\LichKingArthas\arthas helm.blp
C:\Adolfo Gabriel\Warcraft\Models\LichKingArthas\LichKing_Arthas.blp
[in the texture archives]
but not works, my warcraft don't are on Programs Files
what I make?
 
Level 18
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Aug 23, 2008
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2,319
If you already have it on your hard drive, then what do you need to export? Exporting is from the .MPQ file to your local hard drive. If you want something else, please explain (in a bit more understandable english) what you're looking for.
 
Level 18
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Then go to the Import Manager (F12), right click, click on 'Import File...', choose the file you want to import, double-click it, check the box 'Use cutom path', remove the 'war3mapImported\' part, so you only got the xx.MDX file left and then restart the World Editor completely.

If you need more details, follow the Import Tutorial on this forum.
 
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