- Joined
- Sep 22, 2009
- Messages
- 43
Hello i have a Problem to Import models to Wc3.
*Note* My Model worked in *War3ModelEditor*
This are my Steps
-----------------------------------------------------
So i made a model with Gmax and Export it with the "Dex-Script"
Then i copy it from Listner in the Editor and Save it as a *.MDL
But then i have to add the Textures.
--> Not Add
--> Add
*I Added a model Name* Shooter i dont know to wirte Shooter or Shooter.mdx
But the Material are not add.
So then i open the Model in War3ModelEditor
And on the hole model is 1 Textur
!! Becouse there is 1 Material, but i had an Idea so change this
.
I go to "Material Manegar"
Click "Create New" then in Layers Create new.
Under Textur Id can you choose you Material (Textur)
"I MUST DO IT FOR EVERY TEXTUR"
So then you have a new Material.Now I must put you new Material to the Geoset.
I go under Geoset Manegar. Selcet my Geoset and there can I set the Material.
So i do it for every Geoset its a bit Annoying.... to do this.
Yeah My model works now !!!
Then i save the Model as a Mdx and Mdl file.
Under the Mdl file can i now the the added Materials.
*Hope you see if something worong in this Steps*
--------------------------------------------------------------
Import to Warcraft 3
So now i try to Import:
I open the Importer (F12) and there i open my Model and set Path to Shooter.mdx
And then i import the Texturs.
--------------------------------
Then i change a Modell to this Modell
So then i place the Model in the World and start the Map
BUT the Modell is invisible
Plssss can you help me pls ! i cry a lot
Edit: Sry !!! The Pictures are to big . Never Postet pictures here before.
*Note* My Model worked in *War3ModelEditor*
This are my Steps-----------------------------------------------------
So i made a model with Gmax and Export it with the "Dex-Script"
Then i copy it from Listner in the Editor and Save it as a *.MDL
But then i have to add the Textures.
--> Not Add
--> Add
*I Added a model Name* Shooter i dont know to wirte Shooter or Shooter.mdx
But the Material are not add.
So then i open the Model in War3ModelEditor
And on the hole model is 1 Textur
!! Becouse there is 1 Material, but i had an Idea so change this
.I go to "Material Manegar"
Click "Create New" then in Layers Create new.
Under Textur Id can you choose you Material (Textur)
"I MUST DO IT FOR EVERY TEXTUR"
So then you have a new Material.Now I must put you new Material to the Geoset.
I go under Geoset Manegar. Selcet my Geoset and there can I set the Material.
So i do it for every Geoset its a bit Annoying.... to do this.
Yeah My model works now !!!
Then i save the Model as a Mdx and Mdl file.
Under the Mdl file can i now the the added Materials.
*Hope you see if something worong in this Steps*
--------------------------------------------------------------
Import to Warcraft 3
So now i try to Import:
I open the Importer (F12) and there i open my Model and set Path to Shooter.mdx
And then i import the Texturs.
--------------------------------
Then i change a Modell to this Modell
So then i place the Model in the World and start the Map
BUT the Modell is invisible
Plssss can you help me pls ! i cry a lot

Edit: Sry !!! The Pictures are to big . Never Postet pictures here before.
