- Joined
- Sep 22, 2009
- Messages
- 43
Hello i have a Problem to Import models to Wc3.
*Note* My Model worked in *War3ModelEditor*
This are my Steps
-----------------------------------------------------
So i made a model with Gmax and Export it with the "Dex-Script"
Then i copy it from Listner in the Editor and Save it as a *.MDL
But then i have to add the Textures.
--> Not Add
--> Add
*I Added a model Name* Shooter i dont know to wirte Shooter or Shooter.mdx
But the Material are not add.
So then i open the Model in War3ModelEditor
And on the hole model is 1 Textur
!! Becouse there is 1 Material, but i had an Idea so change this
.
I go to "Material Manegar"
Click "Create New" then in Layers Create new.
Under Textur Id can you choose you Material (Textur)
"I MUST DO IT FOR EVERY TEXTUR"
So then you have a new Material.Now I must put you new Material to the Geoset.
I go under Geoset Manegar. Selcet my Geoset and there can I set the Material.
So i do it for every Geoset its a bit Annoying.... to do this.
Yeah My model works now !!!
Then i save the Model as a Mdx and Mdl file.
Under the Mdl file can i now the the added Materials.
*Hope you see if something worong in this Steps*
--------------------------------------------------------------
Import to Warcraft 3
So now i try to Import:
I open the Importer (F12) and there i open my Model and set Path to Shooter.mdx
And then i import the Texturs.
--------------------------------
Then i change a Modell to this Modell
So then i place the Model in the World and start the Map
BUT the Modell is invisible
Plssss can you help me pls ! i cry a lot
Edit: Sry !!! The Pictures are to big . Never Postet pictures here before.
*Note* My Model worked in *War3ModelEditor*

-----------------------------------------------------
So i made a model with Gmax and Export it with the "Dex-Script"
Then i copy it from Listner in the Editor and Save it as a *.MDL
But then i have to add the Textures.
--> Not Add

--> Add

*I Added a model Name* Shooter i dont know to wirte Shooter or Shooter.mdx
But the Material are not add.
So then i open the Model in War3ModelEditor
And on the hole model is 1 Textur


I go to "Material Manegar"

Click "Create New" then in Layers Create new.
Under Textur Id can you choose you Material (Textur)

"I MUST DO IT FOR EVERY TEXTUR"
So then you have a new Material.Now I must put you new Material to the Geoset.
I go under Geoset Manegar. Selcet my Geoset and there can I set the Material.

So i do it for every Geoset its a bit Annoying.... to do this.
Yeah My model works now !!!

Then i save the Model as a Mdx and Mdl file.
Under the Mdl file can i now the the added Materials.

*Hope you see if something worong in this Steps*
--------------------------------------------------------------
Import to Warcraft 3
So now i try to Import:
I open the Importer (F12) and there i open my Model and set Path to Shooter.mdx

And then i import the Texturs.

--------------------------------
Then i change a Modell to this Modell

So then i place the Model in the World and start the Map
BUT the Modell is invisible

Plssss can you help me pls ! i cry a lot

Edit: Sry !!! The Pictures are to big . Never Postet pictures here before.