- Joined
- Apr 23, 2004
- Messages
- 80
I am looking for some help, and thought this was the right place to post looking for it.
I am working on a custom building model,
The model is done, the rigging... is done to my standards at least(dont know if done right)
the skin is also done, so are most animations.
However, most of them have issues, and other strange things that happen in game and in viewer.
I'm going to include a picture of the model-the screen cap doesnt show any of the problems however... if anyone is interested or knows what I can do please tell me.
Oh, the issues are.
during death animation, a large portion of the model zooms off into the distance while in Magos model editor, and seems to do similar in game.
Birth animation jogs forward, similar to death, however its the entire model
Morphing from standing to still mode seems to work
but the morph alternate animation doesnt.
the stand animations also have issues, with not picking up when they should especially-as in if it just used eat tree it might stand there doing eat tree anim a few times before going back to an idle animation.
-thanks, and sorry if I posted in the wrong place.
12 hours later -roughly:
Anyone?
got any ideas? I'm completely lost on what to do to fix it...
I am working on a custom building model,
The model is done, the rigging... is done to my standards at least(dont know if done right)
the skin is also done, so are most animations.
However, most of them have issues, and other strange things that happen in game and in viewer.
I'm going to include a picture of the model-the screen cap doesnt show any of the problems however... if anyone is interested or knows what I can do please tell me.
Oh, the issues are.
during death animation, a large portion of the model zooms off into the distance while in Magos model editor, and seems to do similar in game.
Birth animation jogs forward, similar to death, however its the entire model
Morphing from standing to still mode seems to work
but the morph alternate animation doesnt.
the stand animations also have issues, with not picking up when they should especially-as in if it just used eat tree it might stand there doing eat tree anim a few times before going back to an idle animation.
-thanks, and sorry if I posted in the wrong place.
12 hours later -roughly:
Anyone?
got any ideas? I'm completely lost on what to do to fix it...
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