- Joined
- Jun 1, 2007
- Messages
- 98
SimPerson
SimPersonContents
1 - Map Summary
1a - Idea
1b - Jobs
1c - Attributes
2 - Map Progress
2a - Trigger Progress
2b - Mapping Progress
3 - Screenshots
4 - Credit
5 - Updates
SimPerson
Map Summary
1a - The Idea
I am currently working on a map that is based on LoaP. My thoughts were that you could have a system where you can develop a unique character with different attributes to Strength, Agility and Intelligence. Also, the Houses in LoaP were pretty useless so i thought it would be better if you could customize them with different objects, which give you special skills for having them.
1b - Jobs
These are the Jobs that I currently wish to add to the map.
Red means Not Done.
Yellow means I'm working on It.
Green means It's been successfully finished and is working.
- Gardener
- Teacher
- Postman
- Salesman
- Park Caretaker
- Dog Catcher
- Police Boss
- Mafia Boss
- Doctor
- Bank Manager
1c - Attributes
The Idea of making your character unique is a good one. With custom "Attributes" like Wisdom or Charisma, it would be possible to do this. Attributes could be a way to make the game more dynamic, for example, you could talk to NPCs and they would respond to you in different ways according to certain attributes.
Map Progress
2a - Trigger Progress
Jobs - llllllllll
Housing System - llllllllll
Attribute System - llllllllll
2b - Map Progress
Doodads/Destructibles - llllllllll
City Base - llllllllll Finished!
Units - llllllllll
Screenshots
Sorry about not posting screenies, i deleted the links when i updated for some reason and i had to upload again =/ .
Credit
Thanks to everyone who has given me some ideas and even commented here.
Updates
08/7/07 : Finished Salesman job, added attributes, will have a Save/Load system.
12/7/07 : Finished a LOT of jobs. Balanced some things. Still need to add the items. Added vehicles.
04/1/08 : My computer stopped working in the winter and i lost my whole map. I'm going to have to remake it. For now, It'll take ages
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