• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

My like first attempt to make nice terrain:D

Status
Not open for further replies.
Level 3
Joined
Sep 15, 2007
Messages
60
a tropical river. so what u think for first try? oh and btw I didn't read tuts:D i have learned myself some
 

Attachments

  • Tropical river.jpg
    Tropical river.jpg
    96.5 KB · Views: 243
Last edited:
Level 6
Joined
Jan 5, 2008
Messages
218
Save the files as JPG, PNG or GIF plz!

Couldn't make it any clearer...

But before you repost them and they are rdy for some serious comments, here are some tips:

Screen 1) It just ends... try adding some background, and use Left Click(or right click...)+Scroll to make it expand further backwards

screen 2) natural paths aren't that straight:wink: And add some height variation
 
Level 34
Joined
Sep 6, 2006
Messages
8,873
They look nice, and they are easy?!

It's good at the top, but poor at the bottom. There is bare grass tile. It's an ugly tile, and it's the only one used. Either variate it, or cover it with plants.

Other than that, the top part looks good. You seem to have read some tutorials.
 
Level 15
Joined
Dec 24, 2007
Messages
1,403
I think i started with a river, they're easy for beginners.

Anyway, a few tips:

1) Try to use better tile variation, solid grass doesn't look good when it's everywhere!
2) Use the smooth tool on the sides of the river, it's really rough.
3) Grass doesn't grow under water, throw a rock tile under it.
4) Never show the end of the map, it just doesn't look good.
5) Please crop your pictures.
It's ok, for a first terrain.
 
Level 4
Joined
Feb 10, 2008
Messages
110
Other than being an ugly tile, it just doesn't fit with the plantlife or scene in general. Also I don't think mushrooms really grow that close to rivers, and add something in the way of a riverbank.

Asides from that, everything that deathcom3s said.
 
Level 3
Joined
Sep 15, 2007
Messages
60
k i will think on those things on my next terrain:D thinking about doing a forest or something maybe.
 
Level 6
Joined
Mar 12, 2007
Messages
225
Just to reitorate what others said... Use tile variation!! Just using grass makes it look bad, and is an easy thing to fix.
The whole forest part looks okay, but too cluttered with trees. PAdd some more plants and other stuff to make it look like a forest. The river is too strait, make it bend and wind through the forest. Finally, height variation will make this thing look better. Just work on your terrain some more and slowly it will get better.
 
Level 7
Joined
Aug 10, 2004
Messages
185
Just going to throw out some basics. Press X and V for cinematic and in game view. Also, remove your bush list, previewer, and minimap from the screen. Tile variation is also very important to a terrain. Also, rather than making your entire map sunlight rays, make several small regions and edit them to have that weather effect.
 
Status
Not open for further replies.
Top