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My first Model

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Level 3
Joined
Nov 4, 2007
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15
Hi to all i made my first model and i have a problem :sad:
Thise is the model in milkshape 3d

2.jpg


And thise is in War3 Model Editor

1.jpg


When i go in Texture Meneger the isn't any textures.

So how can i fix thise ?
 
Also, this is the wrong forum. This is related the materials, not textures.

I'll report this.

Edit: You need to enter the path of the texture in Milkshape. Click "Comments" on the material and enter "Path:Mytextureomg.blp" (or whatever the chosen path is). When you export the model to a .mdl/.mdx the texture will be there. For it to show properly in Milkshape you'll need to click <none> on the material panel in Milkshape and import a texture. Right now you're just using coloured groups, which are basically visual aids to use in the modeling program.
 
Level 34
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Jul 4, 2007
Messages
5,552
Opinion 1: Why making a holy poly when you can make low poly models, saves a 'lot of' space. Edit: Tried it, it's 125 kb in .ms3d file, 50 kb in .mdx, seems to be I was kinda wrong.

Opinion 2: I bet it has around, let's say, between 1250 to 1750 polygons. Tried it, yah.

Opinion 3: What next? A pokemon?
 
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