Do waygates use regions for teleporting upon unit movement? For example, if I click on a different part of the map and not the waygate, how do I get it to make the unit use the waygate without me clicking on it?
Visibility across the map:
How? Do I make the map a region/rect and emit a visibility modifier on it? This isn't working, can someone give me an example please?
Unit attack speed:
what is the max speed a unit can have before it starts to have delay between attacks? Like on the old angel arena maps, some units attack faster than others with the same agility
Error message & sound:
What are the offsets for the error message on a spell? Like when you try to cast an ability, it pops up the error message right above the unit statboard that says "You must wait to cast this ability." How do I make a text message event that puts my message right there? I guess I just need the Y offset, as the x will vary with the message...
Unit speed max:
Gameplay constant?
Thanks in advance, +rep for helpful and/or explanaation on why/why not.
Visibility across the map:
How? Do I make the map a region/rect and emit a visibility modifier on it? This isn't working, can someone give me an example please?
Unit attack speed:
what is the max speed a unit can have before it starts to have delay between attacks? Like on the old angel arena maps, some units attack faster than others with the same agility
Error message & sound:
What are the offsets for the error message on a spell? Like when you try to cast an ability, it pops up the error message right above the unit statboard that says "You must wait to cast this ability." How do I make a text message event that puts my message right there? I guess I just need the Y offset, as the x will vary with the message...
Unit speed max:
Gameplay constant?
Thanks in advance, +rep for helpful and/or explanaation on why/why not.