- Joined
- Dec 13, 2018
- Messages
- 2,326
Is it possible to make an open world multiplayer map that spans across multiple maps in the style of the Rexar campaigns with a save/load system?
I guess if one player leaves to another region/map he can't get back into the same session as the people who are still connected to the region the leaving player left from. Or is that actually the case?
I guess if one player leaves to another region/map he can't get back into the same session as the people who are still connected to the region the leaving player left from. Or is that actually the case?