- Joined
- Jul 11, 2007
- Messages
- 152
Two questions, first I'd like to know if theres an easy way to fit this into one trigger because currently I have a variable for each player and a trigger for each player which works but it'd be nice for it to all be in one trigger. Theres 10 trigger and the only changes are underlined
RedKills
Events
Unit - A unit owned by Player 12 (Brown) Dies
Conditions
(Owner of (Killing unit)) Equal to Player 1 (Red)
Actions
Set RedKills = (RedKills + 1)
Multiboard - Set the text for (Last created multiboard) item in column 3, row 2 to (String(RedKills))
Also for my multiboard I want a simple system that can check which players have left/which players have lost their builder and which are still alive but I'm struggling making a trigger to fit it all in one column.
Alive - Dead - Left Game depending on if the player is there, and the status of their builder
RedKills
Events
Unit - A unit owned by Player 12 (Brown) Dies
Conditions
(Owner of (Killing unit)) Equal to Player 1 (Red)
Actions
Set RedKills = (RedKills + 1)
Multiboard - Set the text for (Last created multiboard) item in column 3, row 2 to (String(RedKills))
Also for my multiboard I want a simple system that can check which players have left/which players have lost their builder and which are still alive but I'm struggling making a trigger to fit it all in one column.
Alive - Dead - Left Game depending on if the player is there, and the status of their builder