- Joined
- Sep 9, 2007
- Messages
- 6,759
I have used search but the problem is still existing.
I have those variables:
MB_P_Board (Array 8- Playercount) and
Tmp_Integer (TmpPlayerForHiding)
I have those variables:
MB_P_Board (Array 8- Playercount) and
Tmp_Integer (TmpPlayerForHiding)
-
Unit - A unit enters (Playable map area)
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-------- Conditions --------
-
MB_P_HasMultiboard[(Player number of (Owner of (Triggering unit)))] Equal to False
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((Triggering unit) is An Hero) Equal to True
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((Owner of (Triggering unit)) slot status) Equal to Playing
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(Player number of (Owner of (Triggering unit))) Smaller as 9
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-------- Actions --------
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Set Tmp_Integer = (Player number of (Owner of (Triggering unit)))
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Set MB_P_HasMultiboard[Tmp_Integer] = True
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Multiboard - Create a multiboard with MB_G_Columns columns and MB_G_Rows rows, titled MB_G_Title
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Set MB_P_Board[Tmp_Integer] = (Last created multiboard)
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Multiboard - Minimize MB_P_Board[Tmp_Integer]
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Multiboard - Hide MB_P_Board[Tmp_Integer]
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-------- --------
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-------- Multiboard Settings--------
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-------- --------
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-------- Now the Hide part: --------
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Custom script: if( GetLocalPlayer() == ConvertedPlayer(udg_Tmp_Integer)) then
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Multiboard - Show MB_P_Board[Tmp_Integer]
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Custom script: else
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Custom script: endif
Last edited: