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I forgot where that data is stored though. You can set the lighting environment in your map preferences/options and check the values in your war3map.j. SetDayNightModels is called during the main function and it will have the values there.
Cool, turns out that it just uses Lordaeron Summer. Could've saved a lot of time if I just used that to see what it would look like instead of assuming it was wrong since it was a different tileset.
Thanks!
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