- Joined
- Jul 7, 2007
- Messages
- 229
I think I read somewhere about a way to move flying doodads (Ctrl+PgUp), without them resetting to the ground. Anyone know how this works?
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Why do you want to make a doodad fly and move? There's a lot simpler way: Make a flying unit with the doodad's model and the Locust ability.
Why do you want to make a doodad fly and move? There's a lot simpler way: Make a flying unit with the doodad's model and the Locust ability.
Hes not talking about making a doodad fly. Hes talking about how when you raise or lower a doodad in the WE, and then try and move it the height of the doodad resets.
I think I read somewhere about a way to move flying doodads (Ctrl+PgUp), without them resetting to the ground. Anyone know how this works?