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Moving doodads ignoring collision

Discussion in 'World Editor Help Zone' started by praudmur, Jun 6, 2020.

  1. praudmur

    praudmur

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    So to place a doodad ignoring collision I have to press "Shift"+Left click.
    But can I move existing doodad to another place ignoring collision? I can't find the answer anywhere and Shift doesn't work. Sorry for creating another thread.
     
  2. Footman16

    Footman16

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    Nah sorry moving doodads in the editor they'll still try to fit into the pathing, you can only use shift to place doodads and ignore collision.
     
  3. Veritas 117

    Veritas 117

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    You could try holding shift and using the num pad to nudge them in the direction you want. As long as two objects with a pathing map don’t try to share the same center point it should work. If not you could copy and paste them holding shift when you paste them.
     
  4. praudmur

    praudmur

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    Wow thanks that works! Even without holding Shift though - I hold Ctrl+Numpad directions and the doodad is moving while ignoring collision.