Hey,
For long I had been using :
Since Reforged, this code now causes an instant crash when loading map or when displaying a message.
Any idea to work around it ?
For long I had been using :
-
Custom script: call BlzFrameClearAllPoints(BlzGetOriginFrame(ORIGIN_FRAME_UNIT_MSG,0))
-
Custom script: call BlzFrameSetAbsPoint(BlzGetOriginFrame(ORIGIN_FRAME_UNIT_MSG,0), FRAMEPOINT_CENTER, 0.2, 0.6)
Since Reforged, this code now causes an instant crash when loading map or when displaying a message.
Any idea to work around it ?