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Moving Destructables?

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Sorta misleading title, it seems that there's no "Move destructable" natives, so i did this

  • Destructable - Remove z_destructable
  • Destructable - Create a Ashenvale Tree Wall at (blah) facing 0.00 and variation 0
  • Set z_destructable = (Last Created Destructable)
But when you try to mine that destructable, it automatically stops you every time the trigger fires, any ideas?
 
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