- Joined
- May 11, 2007
- Messages
- 4,650
So, I have a campaign who uses the neat little campaign importer.
It's starting to become a bit full. Just a 'lil.
So I just thought, does anyone know of a simple way of putting the imported files that I have in the campaign editor (models, textures, sounds, etc) into a .mpq while still having their same paths?
Be it with fancy extractors, notepad++, .bat files, dark blood magic, you name it!
//Dz over and out!
It's starting to become a bit full. Just a 'lil.
So I just thought, does anyone know of a simple way of putting the imported files that I have in the campaign editor (models, textures, sounds, etc) into a .mpq while still having their same paths?
Be it with fancy extractors, notepad++, .bat files, dark blood magic, you name it!
//Dz over and out!