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[Import] Moving Campaign files to an .MPQ

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May 11, 2007
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So, I have a campaign who uses the neat little campaign importer.
It's starting to become a bit full. Just a 'lil.

So I just thought, does anyone know of a simple way of putting the imported files that I have in the campaign editor (models, textures, sounds, etc) into a .mpq while still having their same paths?

Be it with fancy extractors, notepad++, .bat files, dark blood magic, you name it!

//Dz over and out!
 
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