- Joined
- Jul 26, 2008
- Messages
- 1,575
Hi,
I searched for the answer to this question on hive, and nothing came back, so I am asking here.
Basically, when I extract a map from a custom campaign file via Ladik's MPQ editor, then extract the WTS file (shows all the dialogue and stuff via triggers, etc) from that map, edit the WTS file in notepad, put it back into the map (via Ladik's MPQ editor), and put the map back into the campaign (also through Ladik)--- when I try to open up the custom campaign in Wc3, it won't let me click any buttons for the missions for the custom campaign. So, I can open up the individual custom campaign screen itself, but clicking on missions within that custom campaign has no response.
I last encountered this issue a few years ago, but I was able to remedy it by exporting the individual maps and reimporting the maps from the campaign file itself (everything else through Ladik's MPQ editor is fine, like opening the map itself for the WTS file, etc.) This time though, I have a campaign I cannot open in the world editor due to third party trigger functions, so I cannot circumvent this problem via my previous solution. I was wondering if anyone had any ideas on how to avoid this from happening. Thanks.
Edit1: I have played around with it more. Extracting a map, then readding it to the campaign file via Ladiq's MPQ editor in itself does not cause this "corruption" --- I tried doing it just now without editing the map itself, and it was still playable. Opening the map in Ladiq's MPQ seems to be causing the issue, and corrupting the map. Even if I do not edit anything in the WTS file in the map (just extracting the WTS file, and readding it right afterwards), the map apparently is corrupted, and the campaign becomes corrupted when i readd it. The only difference between opening the map and campaign is, when I open the campaign, it just opens it up in Ladiq's MPQ editor right away, but when I try to open a map, it gives me this screen (ignore the red, hiding my name):
I just click "Ok", since I do not know what I am doing. Anyone know if I am supposed to do something other than click "Ok"? Like I said above, opening the campaign file does not have this issue (opens directly into the file, as below):
Edit2: I noticed in the second picture, there are no attributes for any of the .w3x map files (every other file has an "attribute", mostly (C----)). Could this be somehow related? Since it is definitely something related to the maps that is causing this issue.
Edit3: I have tried adding the main campaign file to the base MPQ options as shown below. This allows me to re-add the map back to the campaign file without it being corrupted, but then I find that the changes I made to the WTS do not appear in the campaign. The campaign still shows the original texts. This problem seems to have been documented without an exact solution.
I searched for the answer to this question on hive, and nothing came back, so I am asking here.
Basically, when I extract a map from a custom campaign file via Ladik's MPQ editor, then extract the WTS file (shows all the dialogue and stuff via triggers, etc) from that map, edit the WTS file in notepad, put it back into the map (via Ladik's MPQ editor), and put the map back into the campaign (also through Ladik)--- when I try to open up the custom campaign in Wc3, it won't let me click any buttons for the missions for the custom campaign. So, I can open up the individual custom campaign screen itself, but clicking on missions within that custom campaign has no response.
I last encountered this issue a few years ago, but I was able to remedy it by exporting the individual maps and reimporting the maps from the campaign file itself (everything else through Ladik's MPQ editor is fine, like opening the map itself for the WTS file, etc.) This time though, I have a campaign I cannot open in the world editor due to third party trigger functions, so I cannot circumvent this problem via my previous solution. I was wondering if anyone had any ideas on how to avoid this from happening. Thanks.
Edit1: I have played around with it more. Extracting a map, then readding it to the campaign file via Ladiq's MPQ editor in itself does not cause this "corruption" --- I tried doing it just now without editing the map itself, and it was still playable. Opening the map in Ladiq's MPQ seems to be causing the issue, and corrupting the map. Even if I do not edit anything in the WTS file in the map (just extracting the WTS file, and readding it right afterwards), the map apparently is corrupted, and the campaign becomes corrupted when i readd it. The only difference between opening the map and campaign is, when I open the campaign, it just opens it up in Ladiq's MPQ editor right away, but when I try to open a map, it gives me this screen (ignore the red, hiding my name):
I just click "Ok", since I do not know what I am doing. Anyone know if I am supposed to do something other than click "Ok"? Like I said above, opening the campaign file does not have this issue (opens directly into the file, as below):
Edit2: I noticed in the second picture, there are no attributes for any of the .w3x map files (every other file has an "attribute", mostly (C----)). Could this be somehow related? Since it is definitely something related to the maps that is causing this issue.
Edit3: I have tried adding the main campaign file to the base MPQ options as shown below. This allows me to re-add the map back to the campaign file without it being corrupted, but then I find that the changes I made to the WTS do not appear in the campaign. The campaign still shows the original texts. This problem seems to have been documented without an exact solution.
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