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[General] Move/copy & paste terrain & doodads simultaneously ?

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Nov 3, 2013
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Is there a way to do this?

Pathing is removing doodads at times when I paste terrain that I want to move even though that it would have been fine if I only could have moved the doodads with the terrain instead of doing it separately.

Moving the doodads to accurately match relative to the terrain is also a problem, though more annoying and troublesome than difficult.

Being ok with the terrain only to realise you have to move it and then the doodads become a mess instead hasn't been working out that well for me, if there's any other tips or tricks to this, let me know.
 
It's honestly more of a general question out of convenience.

Though it really is a bit iffy when I first have to cut and paste the doodads to move them away (and if there's no appropriate space on the current map then I'm assuming that I'd have to make another map with the same object editor data to paste them there), move the terrain and then cut and paste the doodads again.

Basically it's not much more than simply annoying but it can be very roundabout at times so even though it's not really hard it can be very tedious for something that should be very simple.
 
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