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1. First try if your conclusion is false
2. If it is correct(Which I suspect) you must make a complex tirgger ordering the mien to stop before exploding, but it would require you to check the unit triggering the ability, which cannot be tracked
Set unitgroup = units of type (mine) matching unit is alive = true.
Unit Group - Pick every unit in unitgroup and do (Actions)
Set unitgroup2 = units within (mine detection range) of picked unit matching (conditions, organic etc.)
If (All conditions are true) Then do (then actions) Else do (else actions)
Conditions
Number of units in unitgroup2 not equal to 0
Actions
Unit - Order picked unit to cast fanofknivesdummyability
Unit - Add .1 second generic expiration timer to picked unit.
Insert anti-leak and clean up sloppiness where appropriate. I think I'm getting better at writing stuff in trigger tags, though. Saves the time required to open a map in editor
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