[General] Morphing Animation Tag

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Hello guys! Im planning to create a spell that will morph a unit per each skill level (with 3 skill levels) and I will use only 1 model with 4 forms. Now I wanna ask, besides "alternate" and "upgrade" tag, what are the valid animation tags for a morphing unit?
 
There's already a thread about this before, just saying.

As Kaijyuu said, It all depends on the unit itself. For example, take a look at this model. It has its own set of animation tags.
Animation Tags:

None = VillagerMan Attack
Alternate = Onehand Attack
Channel = Twohand Attack
Defend = Defend Attack
Flesh = Spell Attack
Gold = Duel Attack
Lumber = Bow Attack
Work = Crossbow Attack
 
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