• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!

Morphing Ability

Status
Not open for further replies.
Level 13
Joined
Jan 30, 2012
Messages
1,298
I want to create morphing ability with same ability. I mean i want to create kaioken goku, i'm clicking the ability and goku transformed. then i want to create super saiyan goku in the kaioken ability. Any suggestion please, I only use GUI trigger. And i have a big problem with a morphing ability : Thumbs_down:
 
Level 7
Joined
Apr 1, 2011
Messages
151
u need to use druid type of morphing just replace the units. after the first transformation just remove the ability to morph via trigger(or u can use destroyer form as base spell) and simply just add another morphing spell in the morphed unit in the same position, then u have 1 ability 2 morphes.
 
Level 13
Joined
Jan 30, 2012
Messages
1,298
Originally posted by magIc_seeKer
so you transform, the transformation lasts 45 secs, then he transforms back to normal?

No, the transformation last 45 secs, then he turn back to normal.

Originally posted by defskull
Do you have 2 spells ?
1. A -> B
2. A -> C

Is this ?
Please, be specific of your flow of information.
no, I have 1 spell. A -> b -> C -> A
 
Level 13
Joined
Jan 30, 2012
Messages
1,298
no. A -> B
if the caster cast the spell again
B -> C
if the caster cast the spell again
C -> A

so, each clicked spell the caster will transform for 45 seconds, if the time expires. the user will turn into (If the cast spell is A -> B, turn the caster into B -> A) (If the cast spell is B -> C, turn the caster into C -> A)

and Defskull i have a question.. are you GUI spell maker?
 
Level 33
Joined
Mar 27, 2008
Messages
8,035
Okay, so each transform is 45 seconds.
So, if we activate the spell at Unit A, it will turn to Unit B (45 seconds).
If we activate the spell again (at Unit B), it turns into Unit C?
And if we wait the 45 seconds, it turns to Unit C also ?

And yes, I code in GUI for spells.
 
Level 33
Joined
Mar 27, 2008
Messages
8,035
Oh, isn't it 45 seconds expired, Unit C -> Unit B ?

So basically, if 45 seconds expires (regardless of which unit), it will turn into Unit A ?

So, what if Unit C cast the spell and it turns to Unit A and after 45 seconds expires, it won't turn to anything else since the unit is already Unit A ?

And if you're Unit B, and cast this spell, it will turn to Unit C right ?
What happens if that Unit C activates the spell again (45 seconds does not expires yet), will Unit C turns to Unit A also ?

I think you are confused with your own plan ?

Also, please make it in a flow diagram, so I can follow it easily.
 
Level 33
Joined
Mar 27, 2008
Messages
8,035
So basically, I should remove the Morph Ability at Unit C ?
Because practically, the spell does not affect that unit, right ?
Only the duration plays the role.

Overall:
Unit A -> Unit B -> Unit C (Unit B cast the spell again before 45 seconds expires)
-----------------> Unit A (45 seconds expires)

Unit B -> Unit C -> Unit A (45 seconds expires)

Is this what you want ?
 
Level 33
Joined
Mar 27, 2008
Messages
8,035
What I meant was, can Player 1 has 2 unit of this Goku Normal in the map ?
Or Player 1 can only have 1 Goku Normal, Player 2 can have 1 Goku Normal, Player 3 can have 1 Goku Normal and so on.

Which one is it ?

Can Player 1 has/train/acquire 2 Goku Normal ?
Just answer this.
 
Status
Not open for further replies.
Top