- Joined
- Jun 13, 2007
- Messages
- 5
I think a big feature that alot of games are missing is a wide variety of commands such as -traitor.
I think any nation that can have a government should have a -revolt one, that gives them a random government after 2 minutes of anarchy or something
I also believe that if a nation has 0 heroes left they should have a -contract where they lose alot of money/units, possibly spawns, but gain a hero. Depending on the type of nation, it could be a deal with the devil, or a mercenary pact.
also, one pretty useful thing would be a mass attack command (-massatk), which would bring you to a menu like the ally menu, where all your units would attack the main spawn of choice. the counter argument is "zomg uz iz 2 n00b, reel playas use h0tkeys!!1 lame conc3pt!", howevery, when the unit cap is 100... and you can only find 2 groups of units.... a massatk function could help by sending all the straggling units to die while grouped ones can be held back, or also sent in, in either case, I think its a good addition
uhhmmm. Perhaps some more events could require commands. Say that satyr type -invade while their hero inside of empire, it could spark an event where satyrs take over the empire main base or somethin, but they lose a hero (balance ya know... balance)
thats all the ideas i got in this thread, lets talk it out
I think any nation that can have a government should have a -revolt one, that gives them a random government after 2 minutes of anarchy or something
I also believe that if a nation has 0 heroes left they should have a -contract where they lose alot of money/units, possibly spawns, but gain a hero. Depending on the type of nation, it could be a deal with the devil, or a mercenary pact.
also, one pretty useful thing would be a mass attack command (-massatk), which would bring you to a menu like the ally menu, where all your units would attack the main spawn of choice. the counter argument is "zomg uz iz 2 n00b, reel playas use h0tkeys!!1 lame conc3pt!", howevery, when the unit cap is 100... and you can only find 2 groups of units.... a massatk function could help by sending all the straggling units to die while grouped ones can be held back, or also sent in, in either case, I think its a good addition
uhhmmm. Perhaps some more events could require commands. Say that satyr type -invade while their hero inside of empire, it could spark an event where satyrs take over the empire main base or somethin, but they lose a hero (balance ya know... balance)
thats all the ideas i got in this thread, lets talk it out