mafe
Map Reviewer
- Joined
- Nov 2, 2013
- Messages
- 865
Just a few quick thoughts for now:
-Please make try to fix the ramp-cliff transitions. Several of them are non-smooth.
-I would expect that the majority of creeps are positioned in such a way that player units will walk too close accidentially and get attacked.
-Trees are placed in such a way that wisps can be placed on trees where melee units cannot attack them.
-The itemdrops seem to only partially correlate to the strength of the creeps.
But other than that, it looks like a good map to me.
edit: well considering all of this, I think at least some of these issues should be addressed. Therefore set to awaiting update.
-Please make try to fix the ramp-cliff transitions. Several of them are non-smooth.
-I would expect that the majority of creeps are positioned in such a way that player units will walk too close accidentially and get attacked.
-Trees are placed in such a way that wisps can be placed on trees where melee units cannot attack them.
-The itemdrops seem to only partially correlate to the strength of the creeps.
But other than that, it looks like a good map to me.
edit: well considering all of this, I think at least some of these issues should be addressed. Therefore set to awaiting update.
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