Moderator
M
Moderator
18:38, 17th May 2009
Dan van Ohllus:
It works ingame and do show some usefulness, even if it's simply made. But I want you to do the following before I consider this approved.
General Frank:
Wy too simple edit. You just changed the particles.
- Add a small exploding sound on it's death animation (create an event object in Node Manager and there you can choose the desired sound, and add desired animation sequence numbers, in this case 2367 should be added).
- If possible, fix the explosion smoke so they have a more fading-like effect when they disappear instead of an immediate disappearing.
Dan van Ohllus:
It works ingame and do show some usefulness, even if it's simply made. But I want you to do the following before I consider this approved.
General Frank:
Wy too simple edit. You just changed the particles.
- Add a small exploding sound on it's death animation (create an event object in Node Manager and there you can choose the desired sound, and add desired animation sequence numbers, in this case 2367 should be added).
- If possible, fix the explosion smoke so they have a more fading-like effect when they disappear instead of an immediate disappearing.