- Joined
- Jul 3, 2004
- Messages
- 334
I don't understand the pathing for modeling custom models. I figured out how to remove team color with the replaceableID thing, but I have textures that I made that I don't understand how to attach them to my model. I am using GMax and I dragged my texture from the window to the model and UV Mapped them. But I just can't understand how to put them on!!!