hi, i have been making a model in gmax, i followed all the instructions to import it into the editor but i cant seen to get my textureS! (look at the S) and animations to work properly, is my problem my naming convention?
anyway here is the beginning of my code (.mdl)
all my textures are based off ones found inside of wc3 editor, but they dont load correctly, can someone please find the time to help a noob become better at modeling?
here is the textures alone so its easier to find
the first texture i made i cant get rid of, and is not part of the model, so i decided to skip it... is that a bad thing to do?
also the animations i called Stand - 1, Walk and death
is that wrong?
thanks in advanced
anyway here is the beginning of my code (.mdl)
Code:
Sequences 3 {
Anim "Stand - 1" {
Interval { 0, 25 },
MinimumExtent { -105.109, -76.2125, -4.41004 },
MaximumExtent { 113.061, 78.0815, 66.5123 },
BoundsRadius 152.655,
}
Anim "Walk" {
Interval { 100, 120 },
MinimumExtent { -105.109, -76.2125, -4.41004 },
MaximumExtent { 113.061, 78.0815, 66.5123 },
BoundsRadius 152.655,
}
Anim "Death" {
Interval { 140, 160 },
MinimumExtent { -105.109, -76.2129, -4.41004 },
MaximumExtent { 113.061, 78.0815, 66.5123 },
BoundsRadius 152.655,
}
}
Textures 1 {
Bitmap {
Image "",
ReplaceableId 1,
}
}
Textures 2 {
Bitmap {
Image "Doodads\Barrens\Props\Barrens_Bones\BarrensNatural.blp",
ReplaceableId 1,
}
}
Textures 3 {
Bitmap {
Image "Units\Critters\OrcJuggernaught\Orc_juggernaught.blp",
ReplaceableId 1,
}
}
Materials 1 {
Material {
Layer {
FilterMode None,
static TextureID 0,
}
}
}
all my textures are based off ones found inside of wc3 editor, but they dont load correctly, can someone please find the time to help a noob become better at modeling?
here is the textures alone so its easier to find
Code:
Textures 1 {
Bitmap {
Image "",
ReplaceableId 1,
}
}
Textures 2 {
Bitmap {
Image "Doodads\Barrens\Props\Barrens_Bones\BarrensNatural.blp",
ReplaceableId 1,
}
}
Textures 3 {
Bitmap {
Image "Units\Critters\OrcJuggernaught\Orc_juggernaught.blp",
ReplaceableId 1,
}
}
the first texture i made i cant get rid of, and is not part of the model, so i decided to skip it... is that a bad thing to do?
also the animations i called Stand - 1, Walk and death
is that wrong?
thanks in advanced