- Joined
- Jul 3, 2004
- Messages
- 334
I'm using GMax and I am trying to export a model, but all I get is this:
This is a whole axe with animations/bones/everything that it needs to be a model. Why won't it export correctly?
Code:
Version {
FormatVersion 800,
}
Model "Axe" {
BlendTime 150,
}
Sequences 2 {
Anim "Stand" {
Interval { 0, 10 },
}
Anim "Death" {
Interval { 10, 3200 },
}
}
Textures 1 {
Bitmap {
Image "",
ReplaceableId 1,
}
}
Materials 1 {
Material {
Layer {
FilterMode None,
static TextureID 0,
}
}
}
This is a whole axe with animations/bones/everything that it needs to be a model. Why won't it export correctly?