• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Models vs Skins - Difference?

Status
Not open for further replies.
Level 2
Joined
Mar 7, 2013
Messages
21
So I'm making a custom map and using custom units. But what is the difference between MODELS and SKINS? I know how to import models and everything just fine but what exactly makes that different from a skin?
 
Level 15
Joined
Dec 21, 2013
Messages
911
Skins are only texture, it retexture a model so it looks like different/improve it. Using custom skins might cause bugs to custom models that use same in game texture.

Model is model, a separate model. You might heard "skins" from LoL or similar games, those skins are actually different models.

For example, you import a skin for Peasant to make it looks like zombie. So all your peasant now zombie. Thats defferent with if you import a zombie model.
 
Level 29
Joined
Jul 29, 2007
Messages
5,174
Hive:
Model=3D
Skin=2D

The whole world wide web other than Hive:
Model=3D
Texture=2D
Skin=bone weights

Platforms supporting loot boxes and other means of illegal gambling to get new variations of models:
Model=3D
Texture=2D
Skin=sometimes 2D, sometimes 3D+2D
 
Last edited:
Status
Not open for further replies.
Top