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So I'm making a custom map and using custom units. But what is the difference between MODELS and SKINS? I know how to import models and everything just fine but what exactly makes that different from a skin?
Skins are only texture, it retexture a model so it looks like different/improve it. Using custom skins might cause bugs to custom models that use same in game texture.
Model is model, a separate model. You might heard "skins" from LoL or similar games, those skins are actually different models.
For example, you import a skin for Peasant to make it looks like zombie. So all your peasant now zombie. Thats defferent with if you import a zombie model.
The whole world wide web other than Hive:
Model=3D
Texture=2D
Skin=bone weights
Platforms supporting loot boxes and other means of illegal gambling to get new variations of models:
Model=3D
Texture=2D
Skin=sometimes 2D, sometimes 3D+2D
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