- Joined
- May 13, 2012
- Messages
- 68
I've been itching really hard to make my own Tardis model for warcraft but I've come unstuck at the skinning/animation stage. This skin mapping is too hard. I've got the gmax model and 3ds, obj files . This model is not mine but I've deleted the inside mesh for the gmax file. I have separated the textures into their component jpgs (I've lost track as where exactly I got the files).
Animations needed:
Birth: fade in
Death: explodes
Spell (light bulb flash)
Stomp (door open) -
--That's it---
Don't add sound attachment as there is no way to make sound play before unit actually casts the spell, I use waits to go about syncing the tardis teleport SFX.
Animations needed:
Birth: fade in
Death: explodes
Spell (light bulb flash)
Stomp (door open) -
--That's it---
Don't add sound attachment as there is no way to make sound play before unit actually casts the spell, I use waits to go about syncing the tardis teleport SFX.