- Joined
- Jul 25, 2005
- Messages
- 573
I recently started work on creating an rpg for WC3 that has needed to be brought here for years, Golden Sun!
The map is coming along pretty well but there are some hang ups I keep coming across that I need a bit of a hand with. One being that there are some Psyenergy effects (Psyenergy = Spells, if you haven't played the Golden Sun games) that I'm having trouble trying to recreate in WC3.
The Psyenergy that I'm having trouble with are listed below:
= Ragnarok =
Description: A massive sword crashes into the target, resulting in an explosion.
This one is the toughest for me, I can't think of any effect or model that would work for it.
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= Spire/Clay Spire/Stone Spire =
Description: Spires rain down from above on the target(s), dealing damage.
I can't seem to find a model that would work for this, was thinking of maybe a model using the rain of fire effect but replaced with a dust particles instead of fire.
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Theres a few others I can't think of right now, I'll update the thread as needed.
Anyway what I'm looking for are suggestions as to how to create the effects using existing in game models/effects, or modellers willing to take on creating models similar to those from the Golden Sun game. The latter preferred
Feel free to leave comments or PM me if you want to take on creating those models, credit will of course be given if I use the model.
The map is coming along pretty well but there are some hang ups I keep coming across that I need a bit of a hand with. One being that there are some Psyenergy effects (Psyenergy = Spells, if you haven't played the Golden Sun games) that I'm having trouble trying to recreate in WC3.
The Psyenergy that I'm having trouble with are listed below:
= Ragnarok =
Description: A massive sword crashes into the target, resulting in an explosion.
This one is the toughest for me, I can't think of any effect or model that would work for it.
-----------------------------------------
= Spire/Clay Spire/Stone Spire =
Description: Spires rain down from above on the target(s), dealing damage.
I can't seem to find a model that would work for this, was thinking of maybe a model using the rain of fire effect but replaced with a dust particles instead of fire.
-----------------------------------------
Theres a few others I can't think of right now, I'll update the thread as needed.
Anyway what I'm looking for are suggestions as to how to create the effects using existing in game models/effects, or modellers willing to take on creating models similar to those from the Golden Sun game. The latter preferred
Feel free to leave comments or PM me if you want to take on creating those models, credit will of course be given if I use the model.