- Joined
- Jun 28, 2008
- Messages
- 688
I'm not really a modeller, but I wanted to create a custom effect for Battle Roar caster. All I did to the model was import new textures (see below), change the used textures, remove the unused textures, then I saved it as .mdx file. I imported it into my map and changed all the import paths to the correct form and it did not show up (even in-game). I opened it in WC3 Viewer and it did not show up. I re-opened it in Magos', which I used to change it, and it did not show up. I then re-created the model and this time saved it as .mdl file, then repeated the above steps with the exact same results. Everytime I save the model it disappears. I made sure that all I did was change the textures and save it. What exactly am I doing wrong?
(The textures I used were "Holyshaft.blp", "ShieldIcon.blp", and "Star11d.blp")
(The textures I used were "Holyshaft.blp", "ShieldIcon.blp", and "Star11d.blp")