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Model Base Extensions

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Level 34
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Hello there!

I have a fancy idea. Let's add extensions to the model base.

I think it's rather easy considering that once chooses a category when uploads a model. Let's say we need 3 extensions:

Effects
Units
Buildings
Doodads
Utility models

The last ones being various progress bars, custom reload animations and so on. No need to sort things out manualy hence the *choose your caterogy* thing. What do you guys think?
 
Level 34
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Sep 19, 2011
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2,126
Yup. Just like in the map section.

Also, while we are on topic. It's kinda hard to find good single player maps in the maps section. I think the filter should be working alittle bit differentely. Maybe add a single-player extension that will not count cinematics and maps with 1+ players (and templates if there is a cathegory for them).
 

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Level 34
Joined
Sep 19, 2011
Messages
2,126
How is this different or better than tags? assuming people use tags in a less silly way, anyway.

It's not like you have to choose between tags and extensions.

I think it's kind of a shortcut - a number of tags in the main menu. What i suggest is:

1. To add those shortcuts not only to the maps section, but to the models as well

2. Add additional conditions for the map section - e.x. searching single player extension excludes results containing cinematics and multiplayer maps with option for one player.

That's rather easy to script.
 
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