- Joined
- Jun 22, 2007
- Messages
- 1,314
I had this idea, how about making mob patrols in levelling areas and some dungeons, of course most mobs should still be static, but i think it would add some life to the map and also make people time their attacks on mobs.
If you dont know what i mean, its quite alot like what they have in Wow, but an example could be:
In the gnoll vinyards area, 2-3 gnolls patrolling around between set points, when one dies, the others keep on patrolling and the dead one will not ressurect until all the patrollers are killed. Then the whole patrol will respawn at a set spot, preferably away from other spawns to prevent stupid respawn ambushes and give players some time to run before they get overwhelmed by static mobs + the patrol.
What do you think Zwei?
If you dont know what i mean, its quite alot like what they have in Wow, but an example could be:
In the gnoll vinyards area, 2-3 gnolls patrolling around between set points, when one dies, the others keep on patrolling and the dead one will not ressurect until all the patrollers are killed. Then the whole patrol will respawn at a set spot, preferably away from other spawns to prevent stupid respawn ambushes and give players some time to run before they get overwhelmed by static mobs + the patrol.
What do you think Zwei?
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