(5 ratings)
umm I wonder why but I can't see it in my map list...
umm I wonder why but I can't see it in my map list...
a lot of people can't see maps with long names.
i don't know why, change the map name and you should be able to see it.
I think its because of the map path being so big but yeah change name to smaller and everybody can see.
Rating | Number | Percent | Letter |
![]() ![]() ![]() ![]() ![]() | 5/5 | 91-100 | A |
Rating | Number | Percent | Letter |
![]() ![]() ![]() ![]() ![]() | 4/5 | 81-90% | B |
Rating | Number | Percent | Letter |
![]() ![]() ![]() ![]() ![]() | 3/5 | 75-80% | C |
Rating | Number | Percent | Letter |
![]() ![]() ![]() ![]() ![]() | 2/5 | 70-74% | D |
Rating | Number | Percent | Letter |
![]() ![]() ![]() ![]() ![]() | 1/5 | 50-69% | F |
Rating | Number | Percent | Letter |
![]() ![]() ![]() ![]() ![]() | 17/20 | 92% | A |
First things first: it's good that you add "prot" at the end of the file name, but please remove it from the actual map name.
We want to play "Mountain King Tournament", not "MKT V0.08 Prot" (aesthetic details are important to me).
Oh, and promoting the hive is great, but please do not ask for rep (not even in-game).
Not only because it's lame, but also because nobody wants to read such a huge amount of text (try to say as much as you can with as few words as possible).
I edited your first post because of the extreme amount of lameness, but do consider removing it in-game as well.
The map gets extremely boring after a while.
It's constantly the same thing: no upgrades, no different maps (once the game started), no options to change the gameplay.
I highly advice you to add options!
They're not just for decoration, they're to make the game exciting.
What if I want to get to 20 kills? Or only to 5? What if I want to change the map? What if I want a random map to be chosen every round?
There are so many possibilities, yet you chose none! (Aside from the team options, but in such maps that's pretty much required).
Now I know upgrades might ruin the balancing if I just say 'needs upgrades', as players who are winning will be able to buy more upgrades etc, but that doesn't have to be the case.
You can give a certain amount of points to upgrade certain spells (everyone gets the same amount of points), this adds a greater strategical value (if done correctly).
The intro could've been done with a fade filter instead of ASCII codes (the "WELCOME").
The sounds are good... can't complain there (in my eyes the best 'detail' of the map).
You should know that I only give negative points for importing non-custom material (the sounds are custom-made for your map, they're different), you cannot possibly get positive points because you know how to import files.
You got no points for importing, so that means it's okay. You didn't import too much, nor did you import files which you didn't need.
The terrain is simple, yet effective. Not much to say: sunken ruins is rather easy to create good-looking terrains with.
Blizzard cliffs fit in this map (strategic factor), you didn't add cinematic doodads, you kept it plain and simple (that's neither positive nor negative).
You might want to tell the players how long the "Hammer Throw" stuns the target, e.g.: "You throw a hammer, stunning the target for 1 second".
You also might want to add colons) behind every spell factor, e.g.: "Range: 400 / Damage: 1 / ...".
Another useful thing is adding the hotkey in the spell name. This can be done by adding it between brackets at the end (in my eyes a lot easier to spot than in the tooltip itself).
This map can be greatly improved, but has all the necessary elements for approval.
Therefore, I will approve it.
(hypothetical rating would be around 3/5, not added because I only did some minor testing).
WTF i see that the map is Totally Epic, people saying that can be even the top map here!! Gona Test It Right Now!!!
That's a joke right? This map is no where NEARRRR being the top map on here. It's really simple at the moment, and gets boring after a while. I mean, for the scope of the game, I suppose it is made decently and there don't seem to be leaks etc. But that's about it. Nothing extraordinary here. 2.5/5. No offense Sverkerman but that's my honest opinion. My rating can always change though! I will elaborate on what needs fixing if you need me to.
map seems interesting testing
EDIT: ok i tested here is what i got:
The Bad Stuff:
- "I" think its not fun to be top of the terrain while enemy is down and you toss stuff at him :S
The Good Stuff:
- new idea
- nice terrain
- amazing spells
- quick roundsme like
- mana regen pool is cool
- and every little thing else
suggestions:
----------
Note:
i will give you suggestions the more i play the map with some friends, now because i tested it alone so yeah, suggestions will be mostly in the spells gameplay and maybe new arena
Map is awesome:
Rate: 5/5
Rep: 1+
Vote: -
Good job Keep Up the Great Job DONT STOP![]()
Deception...
The Map Is trully Amazing, for that it had an epic vote from me, but i dint liked ALOT of things, or the map style wasnt made for persons like me...
The Loved things:
Models, Ui's, skins, textures and tiles. the voices when a tournament begins is really cool. (+4)
The Hated things:
The Small Life of the units, the totally useless and poor ability of the rock throw and the MK's atack speed. you could make it very more slower. The MK dont have chance to change their itens...(-3)
The Bonus Things:
No Bugs, errors or mistakes found (+1 rate point) - Very Nice discription (+0,25 rate point) - The Darkened Map (-0,10) - Nice Idea for maps (+1,75)
Total: 4-3+3 = 4 + 1rep point
VERY INCRIBLE MAP!! im sure if i liked to play it, i would give 5/5, but is 4/5 for
![]()
Thank you for your map review! I gave you +1 rep!
However, Throw Rock = Useless? Forgot that it can actually take over artifacts? Also, this is the only spell that will instant kill when playing with more than 1 HP (setting). And in that case, did you not read the description? And in that case, Re-Review my map please.
However, if I get more reviews which holds the same information, I will edit it.
About attack speed, I am not going to change it since it creates a nice little twist to the whole combat system![]()