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- Aug 11, 2009
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Dungeon
Contestants are challenged to make a dungeon map:
The dungeon map is not required to include a Boss Battle, you are free to use other challenges such as solving puzzles, ambushes, gauntlets etc.
The player must be controlling a single/(multiple) hero(es) and trying to complete an objective, for example escape a dungeon, or kill a creature in the dungeon, etc.
You can also be paired with another user! (OPTIONAL)
- Your map may not be made with WE Unlimited (JNGP is allowed)
- The map may not be protected!
- No submission may violate any of the site rules.
- If a submission does not follow the map submission rules the creator will be disqualified.
- All submissions must follow the current theme. If any model does not fit, a moderator will tell you as soon as possible as to avoid confusion.
- Your submission must be posted before the deadline. The post containing your final submission must also contain the following:
- Several screenshots of terrain and gameplay.
- The file in the appropriate format.
- You must show at least one unfinished preview of your submission, before the deadline, as proof that it’s yours.
- Your submission may not be started/made before the official launch of the contest.
- Judges may not participate.
- Your final submission must be bug free.
- Teamwork is not allowed.
- Finding testers and voice actors to help you with your submission is not considered teamwork.
- Imports may be used in the map, however they must all be credited.
- All multiplayer maps must be under 8mb, so they are playable on Battle.Net.
- First Place: 45 reputation points and your entry on the award icon
- Second Place: 30 reputation points and an award icon
- Third Place: 15 reputation points and an award icon
- Asomath
Checking Field | Explanation | Points |
Originality: | Unique features will raise your amount of points, you can also get points if you build on an already existing idea, but you get creative and really improve that idea. | You can score up to 25 points here. |
Terrain: | Make sure the dungeon is very atmospheric, it is recommended that you make it really dark and foggy and very mysterious, but if you have any better ideas, go for it, but the most common idea is always a dark&dangerous dungeon. Take care of the details, rocks falling down, or maybe a prisoner escaping from his cell, animation in the environment also counts towards your points. | You can score up to 20 points here. |
Gameplay: | The main aspect of the judging criteria - Whatever you do, originality doesn't matter in this point, you just have to manage to make the game fun to play, nothing repetitive, maybe side-objectives with a side-story, really hard puzzles, traps, etc. Even if you get 0 points for originality, there's a slight chance that you'll still be able to get high points for gameplay. | You can score up to 35 points here. |
Triggering: | Small amount of leaks will not affect your points too much, however if none of your memory leaks are removed, then you will get a penalty. Does the game slow down too much because of inefficiency of some triggers or maybe too many memory leaks? | You can score up to 10 points here. |
Object Data/Map Presentation: | The tooltips structure - Has the user spammed too many colors, is the text readable, does it contain the necessary information, etc.? Also make sure the different units have the right shadow image size, the unit naming (no dummy names). Has the user used active icons for usable spells and passive icons for passive/aura spells? If he has edited the UI, has he done it properly and not messed up the rest of it? If you have not edited the UI then you will get neither negative nor positive points. Are the selection circles of the different units modified? Are the in-game messages informative, necessary, readable, not spammed, etc. The spells a hero has should have icons with the same color gradient. (Not a blue icon, a green one, etc.) | You can score up to 10 points here. |
- 70 % of the winner shall be determined by the contest's appointed judge(s).
- 30 % of the winner shall be determined by the results of a public poll.
The contest shall begin on X and conclude on X. (To start once the previous contest's results have been published)
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