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Mini-Mapping Contest #8 ~ Dungeon

Discussion in 'Submissions Archive' started by Vengeancekael, Jul 2, 2012.

  1. Vengeancekael

    Vengeancekael

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    [​IMG]

    [​IMG][​IMG][​IMG][​IMG][​IMG]

    [​IMG]
    Dungeon
    Contestants are challenged to make a dungeon map:
    The dungeon map is not required to include a Boss Battle, you are free to use other challenges such as solving puzzles, ambushes, gauntlets etc.
    The player must be controlling a single/(multiple) hero(es) and trying to complete an objective, for example escape a dungeon, or kill a creature in the dungeon, etc.
    You can also be paired with another user! (OPTIONAL)


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    • Your map may not be made with WE Unlimited (JNGP is allowed)
    • The map may not be protected!
    • No submission may violate any of the site rules.
    • If a submission does not follow the map submission rules the creator will be disqualified.
    • All submissions must follow the current theme. If any model does not fit, a moderator will tell you as soon as possible as to avoid confusion.
    • Your submission must be posted before the deadline. The post containing your final submission must also contain the following:
      • Several screenshots of terrain and gameplay.
      • The file in the appropriate format.
    • You must show at least one unfinished preview of your submission, before the deadline, as proof that it’s yours.
    • Your submission may not be started/made before the official launch of the contest.
    • Judges may not participate.
    • Your final submission must be bug free.
    • Teamwork is not allowed.
      • Finding testers and voice actors to help you with your submission is not considered teamwork.
    • Imports may be used in the map, however they must all be credited.
    • All multiplayer maps must be under 8mb, so they are playable on Battle.Net.
    [​IMG]

    • First Place: 45 reputation points and your entry on the award icon
    • Second Place: 30 reputation points and an award icon
    • Third Place: 15 reputation points and an award icon



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    • Asomath
    [​IMG]

    Checking Field Explanation Points
    Originality: Unique features will raise your amount of points, you can also get points if you build on an already existing idea, but you get creative and really improve that idea. You can score up to 25 points here.
    Terrain: Make sure the dungeon is very atmospheric, it is recommended that you make it really dark and foggy and very mysterious, but if you have any better ideas, go for it, but the most common idea is always a dark&dangerous dungeon. Take care of the details, rocks falling down, or maybe a prisoner escaping from his cell, animation in the environment also counts towards your points. You can score up to 20 points here.
    Gameplay: The main aspect of the judging criteria - Whatever you do, originality doesn't matter in this point, you just have to manage to make the game fun to play, nothing repetitive, maybe side-objectives with a side-story, really hard puzzles, traps, etc.
    Even if you get 0 points for originality, there's a slight chance that you'll still be able to get high points for gameplay.
    You can score up to 35 points here.
    Triggering: Small amount of leaks will not affect your points too much, however if none of your memory leaks are removed, then you will get a penalty. Does the game slow down too much because of inefficiency of some triggers or maybe too many memory leaks? You can score up to 10 points here.
    Object Data/Map Presentation: The tooltips structure - Has the user spammed too many colors, is the text readable, does it contain the necessary information, etc.?
    Also make sure the different units have the right shadow image size, the unit naming (no dummy names).
    Has the user used active icons for usable spells and passive icons for passive/aura spells?
    If he has edited the UI, has he done it properly and not messed up the rest of it? If you have not edited the UI then you will get neither negative nor positive points.
    Are the selection circles of the different units modified?
    Are the in-game messages informative, necessary, readable, not spammed, etc.
    The spells a hero has should have icons with the same color gradient. (Not a blue icon, a green one, etc.)
    You can score up to 10 points here.
    • 70 % of the winner shall be determined by the contest's appointed judge(s).
    • 30 % of the winner shall be determined by the results of a public poll.
    [​IMG]

    The contest shall begin on X and conclude on X. (To start once the previous contest's results have been published)
     
    Last edited: Jul 4, 2012
  2. Vengeancekael

    Vengeancekael

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    Let me know if you have any suggestions for a new judging criteria and if you would like to add certain restrictions to the theme or maybe remove the final boss battle factor.
     
  3. Aeroblyctos

    Aeroblyctos

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    Excellent, Vengeancekael.

    Well done.
     
  4. boomwolf

    boomwolf

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    Time limits?

    And what exactly is considered "mini"? how BIG can the map be (actual size? gameplay time? some limits?)
     
  5. Asomath

    Asomath

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    If people don't mind the Boss Battle requirement, then its perfectly okay. But if a contributor wants to explore the dungeon theme in a different way, the requirement could always be changed to "unique dungeon challenges, such as puzzles, boss fights, and special events"

    ~Asomath
     
  6. Direfury

    Direfury

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    I think 'mini' means that the start and finish are in map.
     
  7. Jazztastic

    Jazztastic

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    It should be a requirement to submit the final product unprotected. I seem to recall some bruhaha last time about that.

    Also, when can we expect the contest to start?
     
  8. Lordkoon

    Lordkoon

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    Oh wait it hasnt started yet. I just warmed up the editor. :(
    Undeground dungeon limits us quite a bit. How about just a dungeon.
     
  9. Aeroblyctos

    Aeroblyctos

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    I'll do a puzzle and a boss fight but I have no idea yet what kind of.
     
  10. ragingspeedhorn

    ragingspeedhorn

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    Seems like a fun challenge. Might enter this one. How long does these things usually run for?
     
  11. Aeroblyctos

    Aeroblyctos

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    2 weeks which means 4 weeks in here.
     
  12. Lordkoon

    Lordkoon

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    2 weeks is impossibly short period for a whole dungeon unless ofcorse you are unemployed and have all the summer time available....
     
  13. Kingz

    Kingz

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    Huh?

    What is this? We never agreed to underground only dungeon?
    A dungeon can be a creepy castle/haunted tower/prison...

    Do clarify, i specifically remember asking Tickles about the limitations of the dungeon theme, this didn't fall into question (underground only).

    Agreed, as a person who will have only 2-4 (maybe) hours a day it would make it impossible to make a good product. Make it 4 weeks and no extensions imo.
     
  14. ragingspeedhorn

    ragingspeedhorn

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    4 weeks? Doesn't sound very mini to me. I thought the whole idea was to make a small map, not a fully fledged project?

    Not that I mind, it just doesn't correlate with how I thought this contest was supposed to work.
     
  15. Aeroblyctos

    Aeroblyctos

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    I hope so too that we don't need to make a fully fledged project.
     
  16. Kingz

    Kingz

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    Taken from Solo Mini Mapping Contest #7.

    Also note:

    Boss Fights are easier to make then a full dungeon, thus would require even less time.
    I don't see why 4 weeks isn't reasonable then.
     
  17. Aeroblyctos

    Aeroblyctos

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    1 to 4 weeks is fine with me.
     
  18. Vengeancekael

    Vengeancekael

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    Alright time to clarify a few things:
    A mistake on my behalf, it doesn't have to be underground, it just has to be a dungeon. I'll update the main post now.

    Mini as in you don't have more than a month like a normal mapping contest. (Mapping contests are no longer held anyway, only mini ones since wc modding is dying)

    ->
    If I don't get a word from the previous contest's judges in a week then I'll just start this.

    The judging criteria is awful I know, I'm changing it right now.


    Shall I make boss fights an optional thing then?

    Also once again, this contest will only last 4 weeks.
     
    Last edited: Jul 3, 2012
  19. sonofjay

    sonofjay

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    Boss fight should be optional, we can make a lot of things on a dungeon themed map, I might participate this if its starts before June 18(God damn exam) so I can start on making the needed systems etc etc and just start polishing it after my exam.
     
  20. Asomath

    Asomath

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    Yep, boss fights should be optional.

    ~Asomath