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Mini-game Mapping Contest #4

Discussion in 'Submissions Archive' started by -Kobas-, May 3, 2011.

?

Mini-game Mapping Contest #4 concept.

Poll closed May 30, 2011.
  1. Arena

    19.0%
  2. Defense

    28.6%
  3. Puzzle/Mystery

    52.4%
  1. Aeroblyctos

    Aeroblyctos

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    AI is too hard to make for everyone. I think it could be both single-player and multi-player.
     
  2. Drunken_Jackal

    Drunken_Jackal

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    Well it could be. Maybe the map can be played at both modes.
     
  3. wolfman

    wolfman

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    I actually have a pretty good idea for this :D
    My official vote goes to arena type minigame (i think it would be the most exciting)

    As far as the game modes go, how about just having a single player mode as well as a multiplayer mode? (for single player you could do a.i. or just make it playable with one person)
     
  4. -Kobas-

    -Kobas-

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    Ok guys, MGMC3 judges will soon post their results, let's make here a small poll, shall we?
    So far we have:
    -Arena
    -RPG (Removed right?)
    -Defense
    -TD
    -Puzzle/Mystery
     
  5. Drunken_Jackal

    Drunken_Jackal

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    I vote for Puzzle/Mystery
     
  6. Aeroblyctos

    Aeroblyctos

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    "Defense" theme can actually be like a hero defense or tower defense. I vote for "defense".

    Just defend something with something.
     
  7. Vengeancekael

    Vengeancekael

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  8. -Kobas-

    -Kobas-

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    Good point :)
    I added poll guys and edited my 1st post, I will post answers to possible questions and rules when we pick them there :)
     
  9. Skycraft

    Skycraft

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    I voted for defense because it's cool to make games such as Tower Defense, Castle Defense, hell even the Jurassic Park and Kodo Tag kind of games! :D
     
  10. GIANT_CRAB

    GIANT_CRAB

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    Puzzles, i love amnesia.
    Amnesia gameplay
    http://www.youtube.com/watch?v=6Z_BpbhjZPY
     
  11. Elvendan

    Elvendan

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    I also vote for "puzzle". There's already too many "defense" games around I think.
     
  12. SA Dashie

    SA Dashie

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    Yay for me =D I vote for puzzle/mystery!
     
  13. -Kobas-

    -Kobas-

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    I guess it will be Mystery/Puzzle :)
    (53.33%)
     
  14. ragingspeedhorn

    ragingspeedhorn

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    Nice, nice. Maybe I'll actually join this one. Still single-person competition, right? Or does it switch every second contest between single and team? Either way I am excited about puzzle goodness.
     
  15. -Kobas-

    -Kobas-

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    Single :razz:
     
  16. Pharaoh_

    Pharaoh_

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    Puzzle is so not unique. I voted for Defense, which seems to be underestimated (well, it comes second in poll, not that underestimated). Defense doesn't have to be a TD concept, it could be anything that exhibits a defensive attitude and gameplay.
     
  17. Aeroblyctos

    Aeroblyctos

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    Indeed.

    I think the idea of puzzle is hard to create except if you copy the idea from another game. My experience is that in the end there will be like few completed entries only. Defense in other case is so open theme that there would be many successful entries.
     
  18. Pharaoh_

    Pharaoh_

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    Yes, I agree with your points too. I just feel that puzzle reflects static knowledge of what you've played before and doesn't offer enough of space to add that creative flare. Defense on the other hand can have various aspects, as to where it takes places, as to how the units will be set; it offers fun and strategic gameplay at the same time, while Puzzles most likely consist of a specific order of actions, that are required, before you proceed to the next level, and that makes me close the map before even finishing it (translation: boring).
     
  19. ragingspeedhorn

    ragingspeedhorn

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    Too bad that defense is losing in the poll, then.
     
  20. XPQJ

    XPQJ

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    What if being unique is criteria for the judges? Then there will be no ideas taken from other games.